The Appearance of Things - Display States

Posted on June 13th, 2008 in Assemblies, Configurations, Productivity, SolidWorks, ToolBars, User Interface by The SW Geek

After reading Part 1 and Part 2 of The Appearance of Things, I hope you have found it easier to change the appearance of your parts. Now I am going to show you how to tie it all together using Display States. Like Appearance Callouts and the Display Pane, Display States are nothing new but I do not see nearly enough people using them. I see way too many people using configurations to control the display of assemblies when Display States are way better. Creating configurations to hide and show components works fine but it can be slower then using Display States. Changing configurations reloads each component as if it were a new one, Display States doesn’t load components.

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The Appearance of Things - Appearance Callouts

Posted on June 9th, 2008 in Assemblies, Models, SolidWorks, User Interface by admin

The Appearance Callouts window is nothing new, in fact I believe it made its debut in 2006, but I feel myself using it a lot more in 2008. Since I started using it again, I discovered it really does make it easier to apply colors and textures to parts, bodies, features and faces. In watching users at my job, I noticed that a lot of them do not use the Appearance Callouts when editing colors and textures either. I even asked a few of them and when they replied that they not familiar with the tool, a light bulb went off. I figured now was as good as time as any to reintroduce the Appearance Callouts function.

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